Infill is the internal structure of a 3D print — the lattice, grid, gyroid or honeycomb pattern that fills the space between the outer walls and the solid top/bottom layers. Understanding how infill percentage affects weight lets you make smarter decisions: choosing the minimum effective infill for the application saves material and time, while over-inflating infill wastes both without meaningful strength gains for many geometries.
The formula, explained step by step
Infill weight ≈ model volume (cm³) × (infill% ÷ 100) × material density (g/cm³)
This formula calculates the mass of the infill structure only. It treats infill as a solid block scaled to the infill percentage — which is a good approximation for most practical calculations.
Step 1 — Model volume:
The model volume is the total enclosed space of the 3D model, as if it were solid. A 20 cm³ model has the same volume as a 20 ml container of water. This is provided by your slicer (object info panel) or CAD software.
Step 2 — Infill fraction:
Multiply by infill ÷ 100. A 20% infill means 20% of the internal volume is filled with material: 20 × (20 ÷ 100) = 4 cm³ of effective solid material from infill.
Step 3 — Apply material density:
4 cm³ × 1.24 g/cm³ (PLA) = 4.96 g of infill material
Important limitation: This gives the infill weight only. The actual print weight is higher because of: outer perimeter walls (shell/perimeters), inner walls (if using more than 2 perimeters), and solid top and bottom layers. These can add anywhere from 20% to 200% more material, depending on the model's surface-to-volume ratio. A thin-walled tall vase is almost entirely wall material with minimal infill; a large solid block is mostly infill.
How to use this calculator
- Find the model volume in cm³. There are several ways: (a) Most slicers show object volume — in PrusaSlicer right-click the model and look at object info. In OrcaSlicer/Bambu Studio, the object properties shows volume in mm³ (divide by 1000 to get cm³). In Cura, enable "Volume" in the model info plugin. (b) Most CAD software (Fusion 360, FreeCAD, SolidWorks) shows volume in the mass properties or object properties panel. (c) Use an STL volume calculator tool (several free web-based tools accept STL files and report volume in cm³).
- Enter your infill percentage. Use the same infill % you plan to set in your slicer. Common values: 10–20% for display parts, 20–40% for general use, 40%+ for functional parts.
- Set the material density. PLA: 1.24 g/cm³. PETG: 1.27. ABS: 1.04. TPU: 1.21. Nylon: 1.14. See the full table below.
- Interpret the result. The infill weight is just one component of total print weight. The "if 100% solid" figure tells you the maximum possible weight — no real print exceeds this. Your actual slicer-estimated weight will be somewhere between the infill-only estimate and the 100% solid estimate, depending on wall count and top/bottom layer thickness.
Understanding the relationship between infill, walls, and weight
A common misconception: "20% infill means the print is 20% as heavy as a solid print." This is rarely true, because walls and solid surfaces are a major fraction of the total material.
Consider a hollow cube, 40mm on each side, 2 perimeter walls, 4 top/bottom layers, 0.4 mm nozzle, 0.2 mm layer height:
- Wall material (2 perimeters × 6 faces × ~0.8 mm wall × 40 mm² area) ≈ 7.7 g
- Top + bottom layers (4 × 0.2 mm × 40 × 40 mm area × 2 faces) ≈ 3.2 g
- Infill at 15% of internal volume (36 × 36 × 36 mm = 46,656 mm³ = 46.7 cm³) ≈ 8.7 g
- Total ≈ 19.6 g
The infill is 44% of the total weight, not 15%. For this geometry, at 15% infill, the print is about 40% as heavy as it would be at 100% solid (49.4 g calculated solid). The infill contribution depends enormously on geometry.
Infill percentage guidelines by use case
5–10% infill: Decorative objects where internal structure only serves to prevent surface collapse. Vases, lamp shades, light figurines. The internal gyroid or honeycomb gives the surface layers something to rest on. Below 5%, surfaces can visually sag between layers.
10–20% infill: General-purpose display items, toys, cosplay props that won't see significant mechanical stress. Most hobbyist printing falls in this range. Gyroid and cubic patterns at 15% provide good surface quality with minimal material use.
20–40% infill: Everyday functional parts that see light to moderate loading: cable holders, mounting brackets, organizers, prototypes. This range offers a good strength-to-material tradeoff for most applications.
40–60% infill: Structural parts under regular stress: gear components, mechanical linkages, structural brackets, bike mounts. The stiffness increase from 40% to 60% is significant for many geometries.
60–80% infill: High-load structural parts where material is not a concern. Impact-resistant cases, sports equipment parts, load-bearing fixtures. At this range, the infill pattern (cubic, gyroid, honeycomb) matters significantly for isotropy.
80–100% infill: When maximum material density is needed regardless of weight. Rarely used in hobby printing. If you need near-solid parts, consider adjusting wall count instead of pushing infill — 5 or 6 perimeters often gives better strength than 50% infill with 2 perimeters, at similar or lower material cost.
Infill patterns and their effect on strength vs. weight
Grid / Rectilinear: Fast to print, good compression strength along vertical axis. Weak in diagonal directions. Default for many applications.
Gyroid: Equal strength in all directions (isotropic). Slightly heavier than grid at the same % due to more material overlap at intersections. Best for functional parts that see loads from multiple directions. Favorite of many experienced makers.
Honeycomb: Strong under compressive vertical load, good in-plane stiffness. Slightly slower to print than grid. Good for flat structural panels.
Cubic / 3D Honeycomb: Excellent isotropic strength. Print time similar to gyroid. Good for impact resistance.
Lines / Zig-zag: Fastest to print, weakest structurally. Use for supports or very low-demand applications only.
Real-world examples
Example 1: Mechanical arm bracket
Volume: 35 cm³, PETG at 1.27 g/cm³. At 25% infill: 35 × 0.25 × 1.27 = 11.1 g infill. Estimated total print weight (slicer): ~18 g (walls and solid surfaces add ~7 g). At 50% infill: 22.2 g infill, total ~28 g — 56% more material for a significant strength increase under the arm's expected bending loads.
Example 2: Display figurine with complex geometry
Volume: 45 cm³, PLA at 1.24 g/cm³. At 10% infill: 45 × 0.10 × 1.24 = 5.6 g infill. The figurine has a large surface area relative to volume (fine details, thin limbs), so wall material dominates: estimated total ≈ 22 g. Increasing to 25% infill: 14 g infill, total ≈ 30 g. The 15% additional infill adds 36% more material for no visible or functional benefit on a display figurine — 10% is correct here.
Example 3: Impact-resistant phone case
Volume: 28 cm³, TPU (flexible, 95A) at 1.21 g/cm³. At 40% infill: 28 × 0.40 × 1.21 = 13.6 g infill. The flex of TPU means high infill makes the case stiffer and less effective at absorbing impact. For TPU cases, 15–25% gyroid or honeycomb provides better impact absorption than 40%+ grid infill, at lower material cost. At 20% infill: 6.8 g — half the material with better functional performance.
Common mistakes with infill settings
Using high infill as a substitute for proper wall count. For most strength requirements, adding perimeters (3 → 5 walls) is more effective and material-efficient than increasing infill from 20% to 60%. The walls carry most structural loads; infill primarily prevents the surface from collapsing. Adding 2 extra perimeters costs less material than doubling infill, with better load-bearing performance for most real-world loads.
Not accounting for wall material in total weight estimates. The infill-only calculation from this calculator must be used alongside knowledge of your wall count and layer thicknesses to estimate total print weight. For a quick total estimate, slice the model with your settings and read the slicer's gram estimate directly.
Assuming infill percentage changes proportionally with strength. Going from 20% to 40% infill doesn't double strength. The relationship is non-linear and geometry-dependent. Beyond a certain threshold (around 40–60% for most patterns), additional infill yields diminishing strength returns at linear material cost.